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ABILITIES
swordsmanship once the rival of the greatest swordsman in the world, shanks is an impressive swordsman in his own right — and despite having lost his dominant hand, he is still one of the most powerful opponents one might face. his signature move, kamusari (divine departure), which he learned from the late pirate king gol d. roger, can be immensely devastating even with his non-dominant hand.
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HAKI & OPT-IN
shanks is an extremely powerful user of all three types of haki (below), but it is also very rare that he uses these skills offensively without due cause. unless he's in enemy territory or feels sufficiently threatened (or enraged), it's very unlikely most folks will encounter his haki actively; passively, he is effectively an empath and possesses an incredible amount of control over his own mind and presence. please comment below if you'd like to opt-in, otherwise i will operate on opt-out by default (unless we've discussed otherwise).
conqueror haki
domination temporarily dominates the will of "lesser" minds of any sentient creature, causing those affected to feel uneasy, intimidated, fearful, or simply submissive. can be unleashed even from great distances. those with greater mental fortitude will not be affected or will be affected less intensely.
incapacitation renders a person unconscious by overpowering their will. can be withstood with significant concentration but will make the person affected feel lightheaded. those with sufficient strength and willpower are not affected. can affect 100,000 people at once if not more. can be unleashed verbally or nonverbally; consciously or unconsciously.
pressure causes collateral damage to inanimate objects and structures around the user. generates powerful energy and shockwaves, which may exert extreme force on the surrounding area, and can also create a massive rift in the sky when two users clash.
infusion a method of augmenting a user's body or weapon to dramatically increase attack power. can cause damage without weapons ever clashing.
observation killing control over his metaphysical presence and aura, which prevents others from using observation haki on him to see the future.
incapacitation renders a person unconscious by overpowering their will. can be withstood with significant concentration but will make the person affected feel lightheaded. those with sufficient strength and willpower are not affected. can affect 100,000 people at once if not more. can be unleashed verbally or nonverbally; consciously or unconsciously.
pressure causes collateral damage to inanimate objects and structures around the user. generates powerful energy and shockwaves, which may exert extreme force on the surrounding area, and can also create a massive rift in the sky when two users clash.
infusion a method of augmenting a user's body or weapon to dramatically increase attack power. can cause damage without weapons ever clashing.
observation killing control over his metaphysical presence and aura, which prevents others from using observation haki on him to see the future.
armament haki
armor uses spiritual energy to create an invisible armor or shield around the user's body, which greatly increases their power and resilience.
hardening coats any body part with a black shell, which is nearly impenetrable and significantly increases attack power. however, an opponent with stronger haki can overwhelm and penetrate the defenses of the weaker user. such an opponent would have to be exponentially more skilled than shanks to break his defenses.
imbuement a method of using hardening on a user's weapon to increase offensive power. prevents a blade from being damaged or chipped and increases its lifespan.
emission unleashes a burst of power from the user's body, which will knock back anything in the immediate vicinity with the force of a very powerful punch, allowing the user to strike or harm opponents or objects without making physical contact.
hardening coats any body part with a black shell, which is nearly impenetrable and significantly increases attack power. however, an opponent with stronger haki can overwhelm and penetrate the defenses of the weaker user. such an opponent would have to be exponentially more skilled than shanks to break his defenses.
imbuement a method of using hardening on a user's weapon to increase offensive power. prevents a blade from being damaged or chipped and increases its lifespan.
emission unleashes a burst of power from the user's body, which will knock back anything in the immediate vicinity with the force of a very powerful punch, allowing the user to strike or harm opponents or objects without making physical contact.
observation haki
presence sensing allows the user to sense the presence of others, even if they are concealed, hidden, camouflaged, or far away. can recognize others by their auras, view them as a mental silhouette, and can usually tell if specific people are still alive, dead, or close to death depending on whether they can still "hear" them.
strength sensing allows the user to measure the strength of another person or presence. the user can then easily locate powerful allies or avoid powerful enemies.
emotion sensing allows the user to sense and empathize with the emotions and nature of others passively or actively. however, those who have significant control over their emotions can fool or mislead this sense.
intent sensing allows the user to sense another person's intent to act in the immediate future (typically during combat), serving as a form of precognition. the more killing intent exuded by a given enemy, the more predictable their attacks.
future vision allows the user to see a brief glimpse of the future. instead of just sensing what will happen by intuition, the user can literally see a precise mental image of what will happen in the next few seconds (anywhere up to a minute), including anything that may be spoken.
strength sensing allows the user to measure the strength of another person or presence. the user can then easily locate powerful allies or avoid powerful enemies.
emotion sensing allows the user to sense and empathize with the emotions and nature of others passively or actively. however, those who have significant control over their emotions can fool or mislead this sense.
intent sensing allows the user to sense another person's intent to act in the immediate future (typically during combat), serving as a form of precognition. the more killing intent exuded by a given enemy, the more predictable their attacks.
future vision allows the user to see a brief glimpse of the future. instead of just sensing what will happen by intuition, the user can literally see a precise mental image of what will happen in the next few seconds (anywhere up to a minute), including anything that may be spoken.

OPT-IN
player: player name
character(s): character name(s)
conqueror haki: to what extent are you comfortable with shanks dominating your character? how strong is their will or mental fortitude? would they be susceptible to incapacitation (given instigating circumstances)? keep in mind baseline humans are most susceptible to powerful haki; those with mind powers (psychics, telepaths) or those who are more attuned to their own mind (people who meditate frequently or people who are blindingly confident in themselves) would be able to withstand it better.
armament haki: shanks can't use this one on other people, but it can be used against them. let me know how much damage you'd be willing to let your character take if he saw such a need. there may also be a secret sexy application of this haki. see xxx haki below.
observation haki: (note: shanks usually keeps this haki on something like a simmer because when it's On it's very loud and overwhelming; so while it's not entirely off, he's usually operating at the bare minimum and shutting things out on purpose, but of course it can be fun to have certain things slip through or have him deliberately turn up the volume if you want to play with it for reasons.) can shanks sense your character's aura, which would allow him to find your character at any time or place if he wanted or needed to? would you want shanks to be able to feel if your character is close to death, dying, or dead? to what extent can he feel your character's emotions, should he choose to? are there any emotions your character might be hiding from themselves that he could pick up on? can he sense your character's strength or potential? can he sense your character's intent to act? would you be willing to have shanks see a vision of your character's immediate future to foster negative cr (these are typically limited to majorly destructive or violent encounters instigated by the person in the vision against someone shanks cares about, but we can fudge it a little if need be)? if so, what kind of destruction or violence would you want shanks to intercept?
hot haki: would your character be interested in learning haki? it would be a combination of meditation, yoga, martial arts, and swordplay. (only armament and observation can be taught, sorry to all the would-be conquerors.)
xxx haki: are you interested in shanks using haki during sex? to what extent? accidentally or deliberately? this could include: forced submission, breathplay, emotion sensing, hardening his dick with spiritual energy (probably would feel like an inflatable dildo idk we can workshop this), etc.
anything else: is there anything else shanks might notice about your character? also feel free to ask me any questions about haki if you need clarification.
slithers in,, here i am miyou...
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